Clarity Update
Desolar » Devlog
Change Log for Desolar - Version [0.3.006]
Overview: This update prioritizes clarity enhancements based on valuable player feedback, addressing concerns regarding the game's overall clarity.
Main Changes:
- Intro Level Reworked: The introductory level has been redesigned into three separate, tutorial-like segments. These aim to guide players through the game mechanics gradually.
- Tutorial Access: All tutorial windows are now accessible at any time through the Help [?] button.
- Informational Icons: Panels such as "Ability Pool," "Altar of Fading Memories," and "Place of Regret" now feature a [?] icon. Hovering over these icons reveals informative tooltips explaining each panel's function.
Level Changes:
- First Level Branching Path: The first level now offers a branching path, minimizing repetitiveness after defeat.
- Health Bubbles Increase: Additional health bubbles have been incorporated into the levels.
- Enemy Adjustments: Some chambers now feature fewer enemies.
- Environmental Enhancements: Added more pillars and altered chamber shapes to increase strategic possibilities for players.
- Limited Abilities: The first level now offers fewer abilities, with three new abilities introduced per level starting from the introductory level.
- Place of Regret Introduction: The Place of Regret now appears only in level 2, preventing player overwhelm with new concepts and mechanics.
UX Changes:
- Clarity and Spelling: Improved the clarity and spelling of all in-game text.
- New Font: Introduced a new non-pixel font for descriptions and dialogs, enhancing scalability and readability.
- Channeling Highlight Removal: Channeling no longer highlights entities for improved visual clarity.
- Color Fixes: Made color adjustments to enhance the visibility of the channeling marker.
- Visual and Sound Updates: Enhanced visual and sound aspects of channeling and casting.
- Dialogs: Dialogs are no longer skippable, but will print almost instantly. The printing sound has been modified.
- Audio Adjustments: Flame sound is now mellower and less loud, while base monster sounds have been updated to eliminate clipping.
Gameplay:
- Push Ability Enhancement: The push ability now damages both the entity being pushed and the entity it collides with.
- Chest Rewards: Opening chests now has a significantly lower chance (5x less) of repeating the same ability, though it remains theoretically possible, it will almost never occur.
Additional Technical Updates:
- Embedded DLLs: The game now features embedded DLLs, streamlining the download process. Players only need to download the executable file.
- Exclusive Full Screen: The game now properly initiates in exclusive full-screen mode, enhancing the overall gaming experience.
- .NET 8 Integration: The game has been upgraded to utilize .NET 8, ensuring compatibility with the latest technology and benefiting from its features.
Files
Desolar Windows 190 MB
Version 0.3.006 Feb 07, 2024
Desolar Mac 148 MB
Version 0.3.006 Feb 07, 2024
Desolar Linux 84 MB
Version 0.3.007 Feb 07, 2024
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Desolar
Desolar is a turn-based tactical dungeon crawler that incorporates elements of a card battler.
Status | Prototype |
Author | GridBasedGames |
Genre | Role Playing |
Tags | 2D, Dungeon Crawler, Indie, pixel-graphics, Tactical, Tactical RPG, turn-based-tactics, turned-based-combat |
Languages | English |
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